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Case 110
Game-ready asset
Modeled in Maya / ZBrush, Textured in Substance Painter
Hero asset created for an upcoming personal project, based on the Case 110 tractor model from the early 1900s, which I saw in a museum, inspiring this project.
Software Used: Maya, ZBrush, Substance Painter, Unreal Engine 5
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Detailed Lighting

UV

Substance Passes



References
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