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Temple of the Sun and Moon

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Final level for a puzzle/exploration game, created for a level design class. I was responsible for the level concept and design, puzzle mechanics programing, 3D asset creation and lighting. Most of the 3D assets are mine, save for a few from Quixel. 

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Created using Maya, ZBrush, Substance 3D Painter, Quixel Megascans, Unreal Engine 5

samantha-braswell-rend1 (2).jpg
samantha-braswell-rend2 (1).jpg
samantha-braswell-rend4.jpg
samantha-braswell-rend5.jpg
samantha-braswell-color1.png

Level Assets, Textured
 

samantha-braswell-intiassets-0030.png

Level Assets, Untextured
 

samantha-braswell-roughconcept.jpg
samantha-braswell-leveldraft3d.jpg

Concept Sketch
 

Level Design / Technical Map
 

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